Welcome to my website. Here you can find information about a variety of different games that I have played over the years. My website is high on content, low on graphics. Please select the game that interests you from the list below.
Contributions to the website are never necessary, but always welcome.
Quote of the Moment
Invoke thy aid to my adventrous Song,
That with no middle flight intends to soar
Above th' Aonian Mount, while it pursues
Things unattempted yet in Prose or Rhime.
And chiefly Thou O Spirit, that dost prefer
Before all Temples th' upright heart and pure,
Instruct me, for Thou know'st; Thou from the first
Wast present, and with mighty wings outspread
Dove-like satst brooding on the vast Abyss
And mad'st it pregnant: What in me is dark
Illumin, what is low raise and support;
That to the highth of this great Argument
I may assert Eternal Providence,
And justifie the wayes of God to men.
- John Milton, Paradise Lost, Book 1
Happy Thanksgiving! I have completed the writeup for my Montezuma/Emperor game that I played on Livestream earlier this month. It's now available at this location under the Civ6 section of the website. I'm also in the process of playing through the Adventure Two game for Civ6, which will be a shadow game since I created the scenario and picked the map. That report will not appear until the game closes in a few weeks, so hopefully that will provide something to look forward to.
Two new updates added to the website today. In Civ6 news, I've put together a basic page for the Multiplayer section to host a link to the first Civ6 Succession Game at Realms Beyond. This one is called Commercial Free Programming, where we play as a succession game team under a simple variant: no Commercial or Harbor districts. Given the importance of trade routes and rush-buying in Civ6, this variant causes more difficulties than it might seem at first glance. I've said this a couple times: I think Civ6 is much better for Succession Games than Multiplayer games right now.
In other news, I'm finally concluding the FTL portion of the website with a last article. This one is called FTL: Advanced Strategy, and it's a distillation of a bunch of big picture strategy advice that I've put together from playing so many games. If you've watched a bunch of the FTL Livestreams this will likely be a repeat of things you've heard before, but it should still be a nice summary in one place of a lot of things I've thrown out in bits and pieces elsewhere. Enjoy.
After a good bit of writing this week, I've managed to finish the report for the Civ6 Adventure One game. I put a lot of detail in this one as a way of demonstrating what a typical game of Civ6 looks like here at release. While there are a lot of things that are poorly balanced or aren't working correctly, I also find myself enjoying a lot of the core game mechanics. I'm hoping that a lot of the wonky stuff will get improved through patches - and if not, Realms Beyond will be looking to fix those issues through modding. One way or another, there's a lot to like with Civ6. I plan to keep Livestreaming the game for now and exploring more of the features on higher difficulty levels.
More work to report on the Civ6 section of the website. I have the Single Player page in a workable state now, with a single game report to pass along. This is a short summary of the second game that I played, this one offline as Saladin on King difficulty while pursuing a religious victory. I decided to name this one Spreading the Faith, and hopefully it's a good short read. I'm in the process of putting the Adventure One report together, which will have more screenshots and serve as a general introduction to the game for newcomers to Civ6. My hope is to have it ready by the end of this week, but we shall see...